Latest Update: 09/07/2020


The below log shows all updates for this product since release:


v2.4

- Compatibility with the newest SODE version (fixes night lighting issue)
- New effects for better Dynamic Lighting


v2.3

- P3Dv5 compatibility
- minor fixes


v2.2

- a fix making vertical signs visible correctly at night
- an AFD fix for better AI handling of default ATC


v1.97

- Runway start locations fixed
- Road traffic fixed
- Winter textures fixed/changed
- Ground (concrete) textures changed
- Photoreal ground textures enhanced
- A lot of texture tweaking done (including night textures)
- If Moscow City X is detected the installer will update AGN files there


v1.96

- New numbers at all stands on the North side of the airport
- Terminal C demolished
- Terminal B has few active gates
- "Third" runway is now active
- Runway numbers changed as at the real airport
- AD diagram features all the changes


v1.95

- SODE v1.6.2 (and higher) compatibility
- Upgraded installer


v1.9

- Re-programming of seasons to match flight sim seasons

- SODE - compatibility with the newest version, all jetways edited

- All stand numbers updated on ground poly, AFD file and charts, as in the real world

- Night lighting fixes

- GSX compatibility fixes

- Autogen fixes

- Fixed terrain compatibility with Moscow City X and the default terrain

- FSW compatibility


v1.8

- Mesh issues in P3Dv4 fixed


v1.6
- FSX:SE and P3Dv3 compatibility added

- SODE v1.3 compatibility added

- Major optimizations of all models

- Terminal D interior added

- New B terminal (under construction) with ground layer edited

- All runway signs and markings changed from 7/25 to 6/24

- Concrete, asphalt and dirt textures tuned

- New de-icing apron added

- Third runway and new taxiways added with the whole new photoreal area NW of the original airport

- New apron lighting for the whole airport (compatible with both FSX and P3D)

- New runway lighting for P3D v2 and v3

- All buildings with transparent windows fixed

- Direction of normals fixed in all buildings (fixes the inverted shadow issue)

- All LODs reprogrammed

- All ground vehicles optimized

- New blast fence model at stand 1A/B

- Snow layer fixes

- All ground textures updated

- Custom mesh areas fixed (tunnel under railway)

- Charts updated

- Static aircraft now with speculars

- Hangar floor now lit at night

- New apron lamp poles placed



The product download in your account is updated as and when updates are released, so if purchasing after any of the given dates your product will include all updates prior to that date.


To download updates you will need to re-download the product from the 'Your Orders' section of your account which you can log into by clicking here.

For guidance on downloading this update, please visit this FAQ.