Latest Update: 2024/10/08
The below log shows all updates for this product since release:
v3.0.1.3(a) Update Revision
- fixed issue with file not found error when starting FSX/P3D
- fixed issue with new version notification
- fixed issue editing Aircraft Details with no SimBrief identifier
v3.0.1.3 - 2024/10/04
- Fixed issue when offloading VA job cargo for specific jobs
- The Aircraft Schedule screen shows in 24H regard of Windows regional settings
- Selecting an aircraft in-flight from a map right-click menu now centers on the aircraft, not the departure airport
- Added right-click menus to the maps on the Missions/Accepted Missions screens
- Hidden the grid on the Pax on board tab on the fleet screen, as it isn't populated normally anyway. The Disembark passengers button remains for now in case they get stuck on the aircraft
- You can no longer fire a pilot who is assigned to passenger Routes - un-assign them from the crew first.
- Year added to the date shown in the pilot log
- Fixed issue where commodities would be added to VA Job cargoes accidentally
- Added notification for FSX/P3D users to remind them that "Software Tips" are disabled in FSX/P3D by default
- Fixed issue where an error would occur when firing an AI pilot
- Migrated VA servers to more resilient instances
- Fixed error unloading certain types of cargo during VA jobs
- Commodity tier is now shown in supply mission description, and commodity column
- You can now transfer commodities to VA storage at VA Bases
- You can now increase VA base storage (requires admin permissions)
- Fixed issue whereby 30% cargo capacity reduction for pax configured aircraft was calculated incorrectly
- You can now transfer flight details to SimBrief from the Flight Planning screen
- You can now set SimBrief (or other 3rd party) types for aircraft from the Aircraft Management screen
- The number of pax routes is now shown on the top menu button (old style menu only)
- Icons for Pilots who are assigned to pax sectors are no longer shown on the map
- Added toolbar option in Ops to clear ALL pilot logs
- VA hiring BBS now shows VAs which have been active in the last month
- You can now disable the in-sim messages if preferred (you still get the dings)
- Added -noScenery argument for users who have issues with AH2 generating the scenery.cfg in FSX/P3D
- Fixed issue with fuel loading via SimConnect for FSX/P3D
- AH2 will now distribute payload evenly across the first 15 payload stations via SimConnect for FSX/P3D
- Fixed issue which would cause aircraft to bounce at AH2 connection in FSX/P3D
- Resolved an issue whereby reputation would go below zero
v3.0.1.2 - 2023/11/08
- Fixed issue with manufactured aircraft not being completed
- Fixed issue with scenery importing
- Resolved issue with text comments in-line in aircraft acf/cfg files when importing
- Further fixes for pax sectors which are accidentally flown at the same time as the AI
v3.0.1.0 - 2023/08/01
- Fixed issue with UTC time conversion when pushing job to VA
- Added Pilot & NPC character portraits
- Added NPC reputation to available mission description
- Supply missions - removed the From ICAO as it was confusing people, it is now left blank
- When asked to clear the Pilot log, answering No will now leave it as is
- Pax config aircraft have a reduction of 30% cargo capacity (to reflect seats etc)
- Resolved issue which would result in all commodity markets closure if airport missing
- Export button added to AI Pilot flight log toolbar
- Fixed issue preventing mission generation
- Prevented AH2 updating the Aircraft import list after importing an aircraft before closing the window
- Added pilot/fleet map filter options in Accepted Missions window
v3.0.0.13 - 2022/03/21
- Fixed issue whereby the cargo loading screen buttons would not be visible
- Fixed issue whereby the "Take out new loan" button would not be visible
v3.0.0.12 - 2022/03/17
- Fixed issue when viewing Factory Details
- Modified screen size on some screens to prevent Windows incorrectly sizing the screen out of the screen bounds
- Adjusted series label on Finance chart to expenditure rather than overhead
- Fixed issue whereby aircraft could be offered to be constructed when not owning the required number of engines
- If there is more than one instance of the same type of aircraft, you can now choose explicitly which one to build when constructing aircraft
- AH2 will now prevent changing pilot assignments on an aircraft if the pilot is busy (not idle)
- You can now change your aircraft configuration in Nomad mode (at 3x standard cost)
- Nomad mode companies no longer have access to the normal overdraft facility (which was an oversight)
- Renamed the SA column to "Skill Points" on the pilot grid
- Resolved an issue whereby the "Pay Fine" button would not appear if an aircraft was impounded
- Added company pilot/aircraft/base markers to the World Wide job BBS map
- Prevent cargo being loaded onto a scheduled pax aircraft
- Prevent aircraft being used for scheduled pax routes if it has cargo onboard
- Fixed issue whereby AH2 would CTD when finishing flight monitoring when using MFS
- You can now retool a factory (but it will halt production while you do)
v3.0.0.11 - 2021/12/17
- Fixed issue on startup when processing pax sectors
- Adjusted repair costs when AI carry out a repair to better match the value of the aircraft
- Resolved issue whereby AH2 would quit unexpectedly after finishing flight monitoring
- Resolved an issue whereby database information was being incorrectly cached
- The Type Rating Training drop down now shows only your Fleet's types by default, with a check box for all types
- You can now toggle on the MFS style menu bar in the FSX/XP version from Options -> General
- Added a warning to the transfer aircraft to VA dialog to point out that it's a one way transfer
v3.0.0.10 - 29/11/2021
- Fixed a non-printing character issue in flight briefing
- AH2 will now attempt to set the sim time for you via SimConnect for Flights if you're more than 10 mins out from the time it's supposed to be
- VA aircraft must now have no cargo on board before booking them back in
- Fixed issue whereby VA Bases were not being recognised to allow changing aircraft config
- AH2 portal - some new pages added, and maps/radar working again :)
- Map now correctly redraws on the Available Jobs screen
- Personal screen now shows jobs, pax flights and missions completed
- You can now transfer personal aircraft back to your company fleet
- Fixed issue with Pax Ops screen not updating when a different aircraft was selected
- The required amount of cargo to trigger the reputation award for a Humanitarian mission is now shown
- Refreshing the cargo jobs grid no longer resets the layout to default
- When paying a loan instalment, the value now shows correctly as an outgoing rather than income on the ledger
- Fixed issue with scenery importing for XP 1.55r2
- Increased width of breadcrumb line on flight tracking
- The aircraft registry is now correctly stored when booking in a VA aircraft
- B2B jobs only generated if bases are within 3x distance of your longest range cargo aircraft
- Added Skill point assignment "SA" column to the pilot grid to allow for better visibility on unassigned points
- Fixed issue preventing a VA Pax flight being flown a week later if the flight/today is Sunday
- Fixed an issue with prices being incorrect when starting a new game
- Resolved a bug whereby multiple variants of the same aircraft would not import max Pax or range correctly
- Changed the default aircraft for P3D v5 Nomad/Hard/Medium to the AC11 (you may need to import it if you haven't already)
- Added fix for the FlyByWire A32x which does not report fuel consumption via Simconnect
- Fly now on VA jobs now includes own company aircraft in aircraft chooser dialog
- You can use the -noMFS to launch AH2 on a machine which doesn't have Microsoft Flight Sim installed to skip the location check
v3.0.0.9 09/03/2021
- Fixed currency symbols showing incorrectly in the kneedboard briefing
- P3D 1/2/3 option removed from New Game wizard for FSX/P3D
- Pax sectors with Capt & FO will now alternate duties on sectors
- Fixed issue whereby an aircraft part was accidentally deleted if you didn't buy it
- Resolved an issue with Distances in the airport selection screens (unchecked by default)
- Fixed error when importing scenery from P3D
- Adjusted pax maximum ticket prices upwards
- Resolved and issue with In Flight sectors not updating their status once flown
v3.0.0.8 - 25/02/2021
- Reselect last job after accepting (then you can do "fly now")
- Airport storage capacity limit expanded by factor of 10
- Factories now need to be constructed in the same manner as Bases
- You can now insure personal aircraft
- New company - airport selection screen - alpha ordering fixed
- AH2 prevents blank or null Locati- fixed issue which prevented completion of constructed aircraft
- You can now change the cruise speed by right clicking in the fleet screen
- Added cruise speed to the fleet details section
- Fixed issue when creating a new company without selecting an airport
- Fixed issue with mission generation for smuggling missions destination
- VA aircraft now update their config (passenger/cargo) when being Booked In to the VA fleet
- Aircraft must be at a base (company, or VA) in-order for the configuration to be changed
- Being at a VA base now counts towards the repair discount for all aircraft
- Added the kneeboard briefing file to a tab on the flight monitoring window
- You can now disable some (not all) of the in Sim "tips/messages" regarding pax boarding/satisfaction
- Fixed issue with incorrect location/distance in the map view when doing an ad-hoc flight
- Fixed an issue with an incorrect mission destination for smuggling missions
- Fixed issue with the World Wide BBS job map not populating when in Nomad modon being saved to Fleet record
- fixed issue with "Cancel" not working when adding an excluded airport
- fixed issue with pax sector departure being reset to 00:00 when editing
- fixed issue with pax sector details UI not updating correctly
- Clicking on a path on the WW Job map now selects the job correctly
- WW job board button added to Cargo Jobs menu
- Fixed an issue which could cause double entries on pax flights
- Fixed an issue whereby the Map line style not being saved
- Fixed issue whereby VA pilots didn't show on the VA radar
- Fixed an issue preventing pax flights from flying at the correct time
- Sectors stay marked as "Completed" for longer to show that they were flown properly (Rather than immediately being reset to pending)
- Added "Details" button to review individual flight details (an option to clear down these entries will be added in due course)
- Fixed an issue where AH2 would report the aircraft at the wrong location when flying a pax sector yourself
v2.0.0.27 - 16/10/2020
- This fixes an issue which was affecting job generation (so people weren't seeing jobs to/from their bases).
v2.0.0.26
- Fixed issue with Owned Parts causing a DBNull error during transit
- Fixed issue with missing country identifiers in scenery
- Fixed issue whereby in-flight menu hotkey was not saved
- You can now edit the aircraft Title and Manufacturer from Aircraft Details
- You can now input a Type for an Aircraft which has no Type listed on import
- Resolved issue with high fuel prices at airports (do a full default scenery import to re-base the costs)
- Removed Save-in-flight function while it is re-written to account for Pax changes
- Fixed an issue with the in-flight menu not displaying job status correctly
- Resolved issue where the "Downloading Charts" splash wouldn't close
- Added Humanitarian Delivery logging
- Fixed issue with labling when editing aircraft details
- AH2 now allows cargo loading up to 110% MTOW
- AH2 will auto select aircraft at start airport when Fly Now on a cargo job
- Fuel to load in the Network mode screen now shows the correct values
- Aircraft Management now sorts correctly for the range and max pax columns
- Fixed issue when importing Aircraft with no ICAO Type and subsequently purchasing/leasing one
- Fixed issue when offloading cargo from an Aircraft which has ferry fuel as cargo on-board
- AH2 now supports scenery importing in P3D4.5+
- Fixed an error which could appear when constructing bases
- AI pilots can now use pax config aircraft for cargo jobs
- Added an indicator on the Cargo Loading screen to show if onward transport by road is available
- Added a fix for non EN/US Windows installs for number settings showing incorrectly
- When creating pax routes, the previously selected aircraft is re-slected after adding or removing a sector
- You can now toggle on airport names along side the ICAOs in the Fleet Cargo tab
- Added a "Fly self" button to the Cargo tab so you don't need to swap back to the details tab
- Renamed the drop down on destination selection, to "Quick Find" and added the ICAOs of Cargo onboard to the dropdown
- Added Kgs in addition to Lbs on the Cargo Loading screen for more stats
- Add Kgs to Fuel Loading Complete dialog
- Fixed issue with Distance not sorting correctly on the Available Missions screen
- Adjusted decimal places on fuel capacities on several screens
- Fixed with an issue with location reporting when flying future Pax sectors/routes.
- Fixed issue which prevented random jobs from being generated
- Resolved issue with buying and selling commodities
- Fixed issue with assigned pilot not showing in Pax config aircraft
- Fixed issue with production time for commodities not updating correctly on the manufacture window
- You can now batch add ICAO codes to exclude from a text file (*.txt), ICAOs on individual lines
- Added +/- zoom buttons to Stock and Parts finder map
- You no longer loose the cash if you don't have permission to donate to a VA
- "Crew Required" renamed to pilots required to avoid confusion on Pax Sector list
- Pax Sector grid now selects first aircraft rather than "All" to reduce load times for large schedules
- Pax sector map now defaults to first entry in list
- The Ledger has now been separated from Company Finance to improve performance
- Supply missions no longer show the "To ICAO" on the grid to avoid confusion
- Fixed an issue where pax flights would continually be processed incorrectly so the company was paid multiple times for the same sector
- Fixed issue where 1% of cargo would be lost when loading/unloading onto an aircraft with insufficient space available
- Added ATM button to the new Ledger screen
V1.0.0.8
- fixes critical issue with cargo offloading in 1.0.0.8
- fixes issue with overland transports not arriving
- fixes issue with wrong starting cash for Career modes
v1.0.0.2
- Fixed an issue with AI pilots offloading cargo accidentally if it had the same destination address as where they were located (i.e. commodities)
- Fixed issue on Import aircraft dialog if all known aircraft already imported
- Fixed issue with pax sectors being processed after their designated times, NB this will take 7 days real time to bring them all back into line, but they will be flown (just later than expected) until then.
- Fixed issue with type ratings being duplicated for Crew members in the Marketplace
- Tidied up pax sector calendar page
- Copying pax sectors between days now schedules them correctly
- Fixed issue whereby completing a supply mission didn't award the correct reputation
- Fixed issue where stock finder was incorrectly showing tier 2+ commodities rather than just tier 1
- Resolved issue where cargo loading screen showed at the current airport rather than the depature airport when hand flying a pax sector out of sequence
- You can now correctly transfer a fleet aircraft to your VA
- Added VA permission for transferring Aircraft (off by default for all pilots)
- Added VA permission for transferring funds to the VA (off by default for all pilots)
- Fixed issue with AH2 window resizing itself for no apparent reason when windowed
- The Fleet list now shows pilots assigned to pax sectors
- Added new "New Version available" window which includes patch notes (from 1.0.0.3 onwards)
v1.0.0.1
- Resolved a possible issue which occurs if a custom Flt/Pln path doesn't exist
- Accepted jobs now refreshes after job completion after cargo un-loading
- Remove "EA" from the forum button
- Added "Draw Jobs" option to Accepted Jobs map
- Fixed issue with Supply missions not updating when commodities delivered
- Single job doesn't populate details on overview map?
- You can now set the in-menu shortcut key combination from the options page (Shift+F5 is now the default)
- Resolved with pax sectors being completed before they should be flown on the next cycle
The product download in your account is updated as and when updates are released, so if purchasing after any of the given dates your product will include all updates prior to that date.
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For guidance on downloading this update, please visit this FAQ.