Latest Update: 20/09/2021


The below log shows all updates for this product since release:


v1.0.7.0

- Double windsocks removed (caused by Sim Update VI)

- Double static cars on car parking areas removed (caused by Sim Update VI)

- Tree growth/shrubs on various paths, roads and apron areas between taxiways removed


v1.0.6.0 - 24/06/2021

- In the terminal area, the taxiway parking type changed from "GATE_MEDIUM" to "RAMP_GA_LARGE" , boarding ramps are now available at parking positions 201, 202, 203 and 204 via ATC "Ground Services"

- Fuel supply via ATC "Ground Services" by fuel truck added


v1.0.5.0 - 24/05/2021

- Ground layout modified

- Some 3D objects modified 

- Airports definition properties modified 

- Static model of the Dornier Do31 in front of the Dornier Museum added


v1.0.4.0 - 20/04/2021

- SIDs and STARs corrected

- Guard on the disused Taxiway S added

- Car park in front of the Dornier museum modified 


v1.0.0.3 - 16/04/2021

- Changed name of the Material Library to avoid CTD

- PAPI positions fixed

- Added fence and gate in front of LSC Friedrichshafen


v1.0.0.2 - 13/04/2021

- Corrected taxiway signs positioning 

- Corrected taxiway designations (taxiways are now mentioned by air traffic control in the taxiing instructions & the blue "roll out tape" as a navigation aid is now displayed correctly

- Extension of the airport fence around the airport area and in the area of taxiway F

- Modifications in the area of the aerial image


v1.0.0.1 - 06/04/2021

- Changed the name of the object library (ModelLib) in the package folder to avoid system crashes/CTD

- Direction of the ILS 111.90 locator display fixed


The product download in your account is updated as and when updates are released, so if purchasing after any of the given dates your product will include all updates prior to that date.


To download updates you will need to re-download the product from the 'Your Orders' section of your account which you can log into by clicking here.

For guidance on downloading this update, please visit this FAQ.